A completely new Total War™ engine uses innovative technology and groundbreaking design to bring the world of ancient Rome to life to deliver the biggest and most cinematic battles ever seen in a videogame. So the battles in Rome: Total War maintain the epic-scale that fans of Total War are used to - but now use high detailed 3D polygonal troops and allows huge cities to be displayed on the battlefields.. The result is truly spectacular.
Sticking with the award-winning formula of Total War games, the campaign game lets players build an Empire using the arts of war, diplomacy and trade. The new engine recreates Europe as a 3D game world ripe for conquest - where the whole physical terrain of Europe has been re-created. Cities and settlements will grow and develop over time (providing they are managed properly) and as players develop the environment around their cities (eg by building roads and bridges or improving the agriculture) the battlefields will adapt to show these features. The result is a fully dynamic interactive world.
Barbarian Invasion
BI starts just after the last Emperor of a unified Rome has died. His successors in Rome and Constantinople are now uneasy allies and rivals for power. The ‘barbarians’ are massing along the borders, and in some cases are living inside what used to be Roman territory. There are many, many challenges for a Roman to face - and some may be almost unbeatable!
Fortunately, you don’t necessarily have to play as the Romans! BI includes 10 brand new playable factions, (and some more that you’ll get the chance to meet during the game). Each of these factions has its own strategic options and a selection of exclusive units for their armies. The Franks, for example, have warriors armed with the fearsome francisca throwing axe, while the Huns and Sarmatians are peerless cavalrymen and the Sassanids are the only nation to still use elephants in battle.